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1.9 Support & more

Discussion in 'Announcements' started by Jannik8500, May 16, 2016.

  1. Jannik8500

    Jannik8500 Owner/Founder Administrator

    Heyho PvP4allers

    Today, we’ve really great news for you.
    In the last weeks we’ve done many updates, we hope you guys like it!

    Many weeks ago, Mojang released the Minecraft version 1.9.
    Now, PvP4All supports finally the Versions 1.8 and 1.9.

    To prevent version differences, you will get a shield in your left hand, if you’re blocking in 1.9 and the cool down is disabled. The Version 1.8 is not affected by this changes.

    Just as a reminder:
    We will completely update to 1.9 in the future. To allow a fluid transition, we will update our game modes step-by-step to the full release of 1.9.

    In the near future, we will start the first tests with BlockBendingGames on 1.9, so it would be the first game which we update to fully 1.9. – We have a lot of great updates, just trust in us!


    That’s not all! We have also done some updates at our Game modes:

    SuperJump:
    • SuperJump does now support our Mappool, so we have added +8 BRAND NEW MAPS!
    • You’re now see only maps which are playable (not in-game) in the selector.
    PvP:
    • Added Map: Mushroom
    • Added Map: Sticky Desert
    HorrorSurvivalGames:
    • Fixed an issue that the Deathmatch arena was not correctly restored.
    • Note: HSG cannot support 1.8 and 1.9, so it does not support 1.9 at this time. Anyway, it would be one of the first game which we update to fully 1.9!
    NationWar:
    • The current amount of Shoppoints is now showed in the title of the shop.
    Globally:
    • Fixed many bugs on AntiAura which causes false positives on teleports, movings and more.
    • We've owned the domain pvp4all.com, so you can use this domain as well.
    Teamspeak:
    • Just as a friendly reminder: TeamSpeak has released a hotfix for the version 3.0.19, now 3.0.19.1, which fixes a client crash bug. So please update your client to have a stable client!


    That is it for now. Please understand that this is a big change to the network, and there will be probably small bugs. If you see a bug, please report it here! We will be monitoring it closely and fixing any issues as soon as we can. They get fixed much faster if you report them.
     
    Last edited: May 22, 2016